IFC 4.3.2.20240809 (IFC4X3_ADD2) under development

8.9.6.15 IfcNormalise

8.9.6.15.1 Semantic definition

8.9.6.15.2 Formal representation

FUNCTION IfcNormalise
  (Arg : IfcVectorOrDirection) 
    : IfcVectorOrDirection;
LOCAL
  Ndim : INTEGER;
  V    : IfcDirection
         := IfcRepresentationItem() || IfcGeometricRepresentationItem () || IfcDirection([1.,0.]); 
  Vec  : IfcVector 
         := IfcRepresentationItem() || IfcGeometricRepresentationItem () || IfcVector (
            IfcRepresentationItem() || IfcGeometricRepresentationItem () || IfcDirection([1.,0.]), 1.);
  Mag  : REAL;
  Result : IfcVectorOrDirection
         := V;
END_LOCAL;

  IF NOT EXISTS (Arg) THEN
    RETURN (?);
  ELSE
    IF 'IFC4X3_DEV_20bdb3d.IFCVECTOR' IN TYPEOF(Arg) THEN
      BEGIN
        Ndim := Arg\IfcVector.Dim;
 V.DirectionRatios := Arg\IfcVector.Orientation.DirectionRatios;
        Vec.Magnitude := Arg\IfcVector.Magnitude;
 Vec.Orientation := V;
        IF Arg\IfcVector.Magnitude = 0.0 THEN
          RETURN(?);
        ELSE
          Vec.Magnitude := 1.0;
        END_IF;
      END;
    ELSE
      BEGIN
        Ndim := Arg\IfcDirection.Dim;
        V.DirectionRatios := Arg\IfcDirection.DirectionRatios;
      END;
    END_IF;

    Mag := 0.0;
      REPEAT i := 1 TO Ndim;
        Mag := Mag + V.DirectionRatios[i]*V.DirectionRatios[i];
      END_REPEAT;
    IF Mag > 0.0 THEN
      Mag := SQRT(Mag);
      REPEAT i := 1 TO Ndim;
        V.DirectionRatios[i] := V.DirectionRatios[i]/Mag;
      END_REPEAT;
      IF 'IFC4X3_DEV_20bdb3d.IFCVECTOR' IN TYPEOF(Arg) THEN
        Vec.Orientation := V;
        Result := Vec;
      ELSE
        Result := V;
      END_IF;
    ELSE
      RETURN(?);
    END_IF;
  END_IF;
  RETURN (Result);

END_FUNCTION;

8.9.6.15.3 References

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8.9.6.15.4 Changelog

8.9.6.15.4.1 IFC4

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